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This DirectXMesh sample is an implementation of the meshconvert command-line texture utility from the legacy DirectX SDK utilizing DirectXMesh rather than D3DX.
$ winget install --id Microsoft.DirectX.Mesh --exact --version 2026.3.31Run in Command Prompt, PowerShell, or Windows Terminal. Prompts for any agreements.
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Meshconvert is a command-line mesh conversion tool developed by Microsoft as part of the DirectXMesh library. It is designed for processing a Wavefront OBJ file and converting it to a CMO, SDKMESH, or VBO with support for generating normals and tangent frames as well as performing vertex-cache optimization.
Input format: Wavefront OBJ
Output formats:
- CMO (Compiled Mesh Object)
- SDKMESH (DirectX SDK Mesh)
- VBO (Vertex Buffer Object)
Copy a command tailored to that specific architecture, type, and scope - useful when winget would otherwise pick a different default.
No known CVEs for DirectXMesh geometry processing library.
Coverage is best-effort and depends on a winget package mapping to an NVD CPE entry. Absence here is not a guarantee of safety.
Microsoft.Gaming.GamingServicesRepairToolv10.0.26100.6893A portable standalone tool to repair and fix problems with the following apps:Xbox App; Xbox Identity Provider; Game Bar; and Gaming Services. It can (and will) also try to update or install those apps, though not silently.
More from Microsoft Corporation or browse directxmesh, geometry-processing-library, geometryprocessinglibrary.