Game Texture Viewer (GTV) is a fast, reliable, and simple tool for artists to preview textures and sprite sheetanimations on the fly.
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PVRTexToolImagination Technologies Ltd.
ImaginationTech.PVRTexToolv5.7.0
PVRTexTool gives you a wide array of tools and features for pre-processing your textures for efficient rendering, giving you more time to make your textures look as good as they should.
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S
sprighthoumain
houmain.sprightv4.0.0
An advanced sprite sheet packer and sprite annotator
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PixPlantPixPlant
FaronStudio.PixPlantv5.0.49
Creating tiling 3D maps and materials has traditionally been a complex and labor-intensive work. With PixPlant and a few clicks, you can turn real-world surfaces into seamless tiling PBR materials. PixPlant can be a big time-saver for your texturing work!
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WallyTy & Neal
Ty&Neal.Wallyv1.57
A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.
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Material MakerRodZill4
RodZill4.MaterialMakerv1.6
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Texdiag is a diagnostic command-line tool from Microsoft's DirectXTex library, designed for analyzing and debugging texture files (e.g., DDS, PNG, TGA).
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DirectX Texture ConverterMicrosoft Corporation
Microsoft.DirectXTex.Texconvv2026.5.7
This DirectXTex sample is an implementation of the texconv command-line texture utility from the legacy DirectX SDK utilizing DirectXTex rather than D3DX.
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DirectX Texture AssemblerMicrosoft Corporation
Microsoft.DirectXTex.Texassemblev2026.5.7
Texassemble is a command-line tool from Microsoft's DirectXTex library, designed for assembling and processing texture arrays, cubemaps, volume maps, and other complex texture types.
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UVAtlasMicrosoft Corp
Microsoft.DirectX.UVAtlasv2025.11.2.1
A shared source library for creating and packing an isochart texture atlas.